Â鶹ɫÇéƬ

Overview

What is art? That’s an age-old question. Ask just about anyone, and they’ll have a unique answer. As an artist, you’ll have to find your own definition of what it is. That’s a big part of the job.


Art majors tend to be famous on campus for odd fashion, the weirdest dorm rooms, and generally strange behavior. Most enjoy perpetuating this reputation.


Don’t be fooled by what seems like simply carefree expression. Most artists are absolutely dedicated to the perfection of their craft, and the Art major is a rigorous program. Art majors basically live in studios where they paint, sculpt, design, draw, and illustrate their commentaries about the world in which we live. An Art major’s curriculum depends largely on the artist’s medium, although certain core Art classes in drawing, art history, and design are usually required for all concentrations.


Contrary to what you might hear about the starving artist, there is a great demand for people with artistic training, especially graphic designers and those with multi-media skills. Web and software companies hire thousands of artists each year. The advertising and publishing industries constantly need illustrators and photographers. All schools and small studios need art instructors, and museums recruit Art majors for staff positions.

SAMPLE CURRICULUM

  • Art History I-II

  • Fundamentals of Design

  • Fundamentals of Drawing I-II

  • Fundamentals of Sculpture I-II

  • Studio (in your chosen medium) I-VI


HIGH SCHOOl PREPARATION

In most cases you will need to have a portfolio of work in order to be admitted to an Art program. When reviewing portfolios, most schools look for strong observational drawing skills, so draw from life as often as you can. Use all resources available at your school. Check out local museums, community colleges, and universities for pre-college programs or seminars. Sometimes museums also offer volunteer opportunities for students.